vtkbone
vtkboneLinearIsotropicMaterial.h
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1/*=========================================================================
2
3 Copyright 2010-2016, Numerics88 Solutions Ltd.
4 http://www.numerics88.com/
5
6 Copyright (c) Eric Nodwell and Steven K. Boyd
7 See Copyright.txt for details.
8
9 This software is distributed WITHOUT ANY WARRANTY; without even
10 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11 PURPOSE. See the above copyright notice for more information.
12=========================================================================*/
13
30#ifndef __vtkboneLinearIsotropicMaterial_h
31#define __vtkboneLinearIsotropicMaterial_h
32
33#include "vtkboneMaterial.h"
34#include "vtkIdTypeArray.h"
35#include "vtkboneWin32Header.h"
36
38{
39 public:
42 void PrintSelf(ostream& os, vtkIndent indent) override;
43
45
47 vtkSetMacro(YoungsModulus, double);
48 vtkGetMacro(YoungsModulus, double);
50
52
53 vtkSetMacro(PoissonsRatio, double);
54 vtkGetMacro(PoissonsRatio, double);
56
60
63 virtual vtkboneMaterial* Copy() override;
64
69 virtual vtkboneMaterial* ScaledCopy(double factor) override;
70
71 protected:
74
77
78 private:
80 void operator=(const vtkboneLinearIsotropicMaterial&); // Not implemented.
81};
82
83#endif
84
An object representing a linear isotropic material.
static vtkboneLinearIsotropicMaterial * New()
virtual vtkboneMaterial * ScaledCopy(double factor) override
virtual vtkboneMaterial * Copy() override
void PrintSelf(ostream &os, vtkIndent indent) override
An abstract base class for materials used in finite element models.