vtkbone
vtkboneMaximumPrincipalStrainIsotropicMaterial.h
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1/*=========================================================================
2
3 Copyright 2010-2016, Numerics88 Solutions Ltd.
4 http://www.numerics88.com/
5
6 Copyright (c) Eric Nodwell and Steven K. Boyd
7 See Copyright.txt for details.
8
9 This software is distributed WITHOUT ANY WARRANTY; without even
10 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11 PURPOSE. See the above copyright notice for more information.
12=========================================================================*/
13
32#ifndef __vtkboneMaximumPrincipalStrainIsotropicMaterial_h
33#define __vtkboneMaximumPrincipalStrainIsotropicMaterial_h
34
36#include "vtkIdTypeArray.h"
37#include "vtkboneWin32Header.h"
38
40{
41 public:
44 void PrintSelf(ostream& os, vtkIndent indent) override;
45
47
48 virtual void SetYieldStrains (
49 double MaximumTensilePrincipalStrain,
50 double MaximumCompressivePrincipalStrain);
52
53 vtkGetMacro(MaximumTensilePrincipalStrain, double);
54 vtkGetMacro(MaximumCompressivePrincipalStrain, double);
55
58 virtual vtkboneMaterial* Copy() override;
59
64 virtual vtkboneMaterial* ScaledCopy(double factor) override;
65
66 protected:
69
72
73 private:
75 void operator=(const vtkboneMaximumPrincipalStrainIsotropicMaterial&); // Not implemented.
76};
77
78#endif
79
An object representing a linear isotropic material.
An abstract base class for materials used in finite element models.
An object representing an isotropic maximum principal strain elastoplastic material.
static vtkboneMaximumPrincipalStrainIsotropicMaterial * New()
virtual vtkboneMaterial * Copy() override
void PrintSelf(ostream &os, vtkIndent indent) override
virtual vtkboneMaterial * ScaledCopy(double factor) override
virtual void SetYieldStrains(double MaximumTensilePrincipalStrain, double MaximumCompressivePrincipalStrain)